An artist talk with composer, sound designer & producer Sam Slater
Making Music in Collaboration - for Film, Games, Installations and Stage
Get your ticket here.
Doors: 19:00
Conversation and Q&A: 19:30
Networking in the bar: 21:00
In this artist talk with Sam Slater we are curious to talk about experiences in making music in collaboration - for film, games, installations or theatre. What does it mean to make music and sound in resonance with another piece of art or creative work? How do you approach composition and sound design differently in collaboration with different media and productions? Like for example – what are the differences in working for a film or for a game? And what works differently at the different levels of budget and scope? How to approach creative practice and creative strategy in long term projects?
How do you approach collaboration? How do you see collaboration as a creative practice? How much do you see your work as a service or your own artistic work? What are best practices of communication, so that all involved understand each other well?
How do you approach composing and sound design for different productions creatively? What are different work processes?
What would be your recommendations for artists who seek to work for film and games and other productions? Where to start and which skills are important?
There will be space for your questions as well, so come prepared.
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Sam Slater, a two-time Grammy Award-winning composer, sound designer, and music producer, is renowned for creating immersive soundscapes in various mediums such as installations, games, films, and stage productions. Notably, he won multiple Grammy Awards for his roles as score producer and musical sound designer for "Joker" and "Chernobyl." He also received accolades like an SCL Award for 'Outstanding Original Score for Interactive Media' for "Battlefield 2042" and an Icelandic Music Award for 'Producer of the Year.'
Additionally, he scored projects like "Guerrillas" and "The River Between Us" in 2020, and in 2021, he collaborated with Hildur Guðnadóttir on the soundtrack for EA Games' "Battlefield 2042." In 2022, he produced the score for "A Haunting in Venice" and scored the Bohpal gas disaster for the Netflix series "The Railway Men." Slater has released solo records with Iceland’s celebrated label, Bedroom Community and premiered an immersive mixed-media installation called "Vandals" in collaboration with visual artist Theresa Baumgartner at CTM Festival in 2022.
Always aspiring to be versatile and challenged, Slater has showcased his creativity through live performances, both solo and in collaborative projects like OSMIUM, a project focussed on self-built instruments and robotics. He toured a live immersive performance of Chernobyl in 2019. Slater's compositions have been featured in performances by prestigious orchestras like the LA Philharmonic Orchestra and the BBC Philharmonic Orchestra. His musical journey began in his teens with record production, followed by studies in Experimental Composition at Leeds University. He started his professional career in Germany, initially collaborating with Johann Johannsson as a principal musical sound designer and creative engineer. Slater consistently engages with the experimental music scene, collaborating with friends and artists such as James Ginzburg, Hildur Gudnadottir, Rully Shabara, and others in Europe and beyond.
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